HalfLife (Surveillance, Game Engine, & Garden Grove channels), 2002
Three-channel DVD, color, sound
09:41 min., loop

Collection IFEMA, Madrid
Collection Metronome Foundation for Contemporary Art, Barcelona

Exhibitions

HalfLife, Nevada Art Museum, Reno, 2004
HalfLife, Contemporary Arts Forum, Santa Barbara, 2004
Orange County Biennial, Orange County Museum of Art, Newport, 2004 
HalfLife, Project Room, New Museum of Contemporary Art, New York, 2003
HalfLife, Christopher Grimes Gallery, Santa Monica, 2002

The multi-channel video installation HalfLife juxtaposes surveillance footage of video gamers in cyber-cafés playing the popular video game, ‘Counter-Strike’, with a live video feed of the game they are playing. The surveillance channel shows their expressions from the cross-hairs’ point-of-view while the game engine channel captures their virtual actions inside the game-world. The virtual world of ‘Counter-Strike’ is re-photographed from a live video feed from each player’s point of view as they play against each other in the same environment or “map”. The gamers’ actions are recorded as they engage each other in various missions: when a character is killed off in the game, the corresponding surveillance footage of the real player disappears. The third channel films the players in a cyber-café in Garden Grove, California, where video surveillance systems were implemented by the City Council in 2004 in order to monitor the increase in gang violence.

Reviews

‘Marco Brambilla: HalfLife, 2002’, ARCO 05: A Retrospective, Acquisitions by the Fundación ARCO at ARCO ’05, 2005
Glen Helfand, ‘A Blue State’, The San Francisco Bay Guardian, November 10, 2004
Josef Woodard, ‘The Wages of Obsession: Marco Brambilla’s Video Installation ‘HalfLife’ Focuses on Seductive Virtual Violence’, Santa Barbara News-Press, March 12-18, 2004
‘Marco Brambilla: HalfLife’, ArtFactsNet, 2003
Leah Ollman, ‘Marco Brambilla: Halflife’, Los Angeles Times, November 17, 2002
Leah Ollman, ‘Reality and Games in Collision’, Los Angeles Times, November, 2002
Adrian Dannatt, ‘What’s On: Marco Brambilla, Christopher Grimes Gallery’, The Art Newspaper, No. 129, October, 2002
Paul Quiñones, ‘Marco Brambilla’, tema celeste, No. 95, January/February 2002



HalfLife (Surveillance & Game Engine channels), 2002. Installation view Christopher Grimes Gallery, Santa Monica, 2002


HalfLife (Surveillance & Game Engine channels), 2002 (excerpt)


HalfLife (Garden Grove Channel), 2002. Installation view New Museum of Contemporary Art, New York, 2003


Death Matic, 2002. Digital C-print